I Wanna Go Home by michael.fegreus, EmiSchaufeld - Google Chrome 2020-12-28 19-40-29_Moment.jpg

I Wanna Go Home is a 2D narrative game about attending a high school party as the “new kid in town”, and working up the confidence to talk to a dozen party goers, and, hopefully, not be the “new kid” anymore.

The primary mechanic in I Wanna Go Home revolves around the gaining and losing of confidence. By being honest, you can make new friends and gain confidence.

If making new friends is proving difficult, you can try drinking to boost your confidence. However, drinking makes it harder to communicate by scrambling your dialogue choices. If you drink too much you won’t have any idea of what you’re trying to say until you’ve already said it.

Play I Wanna Go Home on itch.

I Wanna Go Home was made by Andy Bow, Rachel Braga Jones, Rebecca Braga Jones, Michael Fegreus, Trent Garlipp, Magnolia Porter, Harry Rabinowitz, Courtney Sanders, and myself for the 2019 Global Game Jam. We designed this game based on the theme, “What home means to you.”

I worked on this project as a Narrative Designer and Game Designer.